﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Test.UI.OpenGL.ErrorHands
{
    /// <summary>
    /// 初始化异常
    /// </summary>
    public class InitializationException : Exception
    {
        public InitializationException(string message) : base(message) { }
        public InitializationException(string message, Exception innerException) : base(message, innerException) { }
    }
}
